In the first campaign, Atlantis rose up from the sea, and so the expansion's campaign reveals what happens after this event. The expansion's single-player campaign is an extension of the original game's campaign.
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Ensemble is creating a lot of unique art and even new units and Titans for the single-player campaign, so you can expect to see some surprises you might not see in multiplayer or random games. We don't want to give away any details of the campaign, but despite the fact that both Kronos and Gaia are considered Titans, they don't always see eye to eye. But Gaia, the mother of the earth, might not necessarily share Kronos' thirst for revenge. Imprisoned for eons, Kronos now is being worshipped by the recently raised Atlanteans and has the opportunity to repay Zeus and the Greeks for his suffering. But Zeus, child of Kronos, eventually attacked and usurped his father's throne, as his father had done before him. In Greek mythology, Kronos dethroned his father and mother, Oranos and Gaia, to rule the Titans. In the single-player campaign, you will get to see the Titans seek revenge against the Greek gods for supplanting them. Together they create the oceans, mountains, farmlands, and creatures, including humans." She precedes all the other gods and creates the ancient world, beginning by creating Oranos, the sky, and mating with him. First among the Titans for consideration as a major god in our game was Gaia, the earth mother. Shelley says, "When the Atlanteans were sketched out as a possible new mythology we decided that their gods would be the Titans, the first generation of gods in the Greek mythology and the parents of Zeus, Poseidon, Hades, and the other gods of Olympus. When their leader, Kronos, was defeated by Zeus, their dominion over the world passed to the Olympian gods. The Titans of ancient Greek mythology were the powerful forebears of the gods. The Atlantean mythology is basically the precursor to the Greek mythology of, but it has been generously expanded and embellished by modern writers, with the result that it creates a lot of opportunity for creative game developers." The Atlanteans also tie in to our single-player game very well. Says Shelley, "We chose to center the Age of Mythology expansion around Atlantean mythology for several reasons, but mainly because the team thought it would be the most interesting subject from which to create a game.
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In this first of three previews on the upcoming expansion, we'll reveal the unique abilities of the Atlanteans and preview one of their major gods.īruce Shelley, one of the creative minds behind the Age series, says there were many reasons why the Atlanteans were chosen as the fourth faction for Age of Mythology. And this powerful new faction has the power of a new pantheon of deities, a race of gods for whom the expansion pack is aptly named: the mighty Titans of Greek myth. But in the upcoming expansion pack, called the Titans, this three-way war is welcoming a new faction: the Atlanteans. They fought not only with mortal troops, but with the aid and support of their gods, in the form of mythological units and fantastic god powers. In Ensemble Studios' 2002 real-time strategy game Age of Mythology, three distinct cultures waged war against each other: the Egyptians, Greeks, and Norse.